When shadows are applied to objects, the following attributes can be adjusted in DesignCentral:
Shadow Type |
Lets you select between four predefined shadow types: Drop, Block, Perspective, and Cast. |
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Specify the Horizontal and Vertical Offset (distance) from the original object. These fields are not available for Cast shadows. |
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Specify the Height Ratio and Slant Angle relative to the original object. These fields are only available for Cast shadows. |
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Specifies the distance between the object and shadow when offset or overlap is selected. |
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Specifies the Perspective Ratio. This field is only available for Perspective shadows. |
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Selects the shadow color. |
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Relief mode. Determines how the shadow is produced with respect to the original object. |
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Advanced |
Advanced shadow, also known as Smooth Shadow. applies a transparency to objects to smooth and soften edges, or to create a neon effect. |
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Apply Transparency |
When selected, activates the Advanced Shadow options. |
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Blending Mode |
Offers a number of blending options: Normal, Darken, Lighten, Hue, Saturation, Color, Luminosity, Multiply, Screen, Overlay, Hard Light, Soft Light, Difference, Exclusion, Color Dodge, Color Burn, and Linear Burn. |
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Opacity |
Specifies the amount of transparency. |
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Blur Amount |
Specifies the amount that the edges of the shadow are softened. The presets are 100, 75, 50, and 25%. |
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Blur Radius |
Specifies the amount of softening of the shadow color. A higher radius will produce more blurring, a lower radius less blurring. |
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Resolution |
Allows you to increase the on-screen resolution to improve shadow smoothness, but at the risk of slower processing speeds. Select a lower resolution to speed processing time. The presets are 72 (default), 100, 150, 200, 250, and 300 DPI. |
The following relief modes are available:
Block and Perspective shadows
None backing |
With backing |
Offset |
Surround |
Offset Surround |
Drop shadows
None backing |
With backing |
Overlap |
Offset relief |
Offset Surround |
Cast shadows
None backing |
With backing |
Overlap |
Offset relief |
You can see the difference when backing is applied if you separate the shadow from its original object.
No backing |
With backing |