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Using the Underbase Effect

The underbase effect is used to create a "primer" coat of base color that the actual image will be printed on top of.

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An underbase can only be output on a thermal transfer device, or by using the Print as Separations feature.

A solid underbase is generally used with vector objects and text. It consists of a solid coat of a single spot color, typically white, that follows the contour of the objects above it. The ink is always at 100% coverage. A solid underbase can be the same size as the objects above it, choked down to fit inside the object margins, or bled to extend outside the margins.

A variable underbase is used with bitmaps and gradients. The density of the underbase varies to match the image above. This allows the color of the media to show through behind a transparent area (a picture, for instance).

See Also

Working with Effects

Creating a Solid Underbase

Creating a Variable Underbase

Removing an Underbase

Separating an Underbase from the Objects It Was Based on

Making a Vector Object into an Underbase

Common Features

Using the Combine Effects

Using the Outline Effect

Using the Shadow Effect

Using the Stripes Effect

Using the Distort Effect

Using the Blending Effect

Using the Lens Effect

Using the Finisher Effect

Using Color Trapping

Using Styles

Using Contour Cut

Using Engraving Fills